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Government
Type Democracy
+ *
+15% Per Capita Income You
will earn 115 every turn that passes for every
civilian. *
Only 5% of the total population can join your army. *
You can buy weapons from Democratic states only. *
Rebels grow by 35% when you try to fight them and
lose. *
+20% Research You
will need to pay 20% less money for every research. *
Start with civilian factories technology 1. Democracy *
+10% Per Capita Income You
will earn 110 every turn that passes for every
civilian. *
Only 10% of the population can join your army. *
You can buy weapons from Democratic, Republic states
only. *
Rebels grow by 25% when you try to fight them and lose. *
+10% Research You
will need to pay 10% less money for every research. *
Start with civilian factories technology 1. Republic *
+5% Per Capita Income You
will earn 105 every turn that passes for every civilian. *
Only 15% can join your army *
You can buy weapons from Democratic, Republic, Monarchy states
only. *
Rebels grow by 20% when you try to fight them and
lose. *
+5% Research You
will need to pay 5% less money for every research. *
Start with civilian factories technology 1. Monarchy *
You will earn 100 every turn that passes for every
civilian. *
Only 25% can join your army *
You can buy weapons from all states. *
Rebels grow by 15% when you try to fight them and
lose. *
+5% Spy operations *
+5% Anti-Spy operations *
Start with civilian factories technology 1. Communism *
-5% Per Capita Income You
will earn 95 every turn that passes for every
civilian. *
Only 40% can join your army *
You can buy weapons from Communist, Dictatorship and
*
Rebels grow by 10% when you try to fight them and
lose. *
+5% Research You
will need to pay 5% less money for every research. *
+15% Spy operations *
Start with civilian factories technology 1. Fascism *
-7% Per Capita Income You
will earn 93 every turn that passes for every
civilian. *
Only 70% can join your army *
You can buy weapons from Fascist, Dictatorship and
*
Rebels grow by 7% when you try to fight them and
lose. *
+15% Anti-Spy operations *
Do not have membership of the U.N. *
Start with civilian factories technology 3. (More resources production in
the start) Dictatorship *
-10% Per Capita Income You
will earn 90 every turn that passes for every
civilian. *
Only 80% can join your army *
You can buy weapons from Republic, Monarchy, Fascist, Communist,
Dictatorship and Theocracy states only. *
Rebels grow by 5% when you try to fight them and
lose. *
-5% Research You
will need to pay 5% more money for every research. *
+20% Anti-Spy operations *
Start with civilian factories technology 1. Theocracy *
-15% Per Capita Income You
will earn 85 every turn that passes for every
civilian. *
Only 90% can join your army *
You can buy weapons from Communist, Fascist, Dictatorship and Theocracy
states only. *
Rebels grow by 1% when you try to fight them and
lose. *
-10% Research You
will need to pay 10% more money for every research. *
+25% Anti-Spy operations *
+5% Spy operations * Start with civilian factories technology 1. |